https://unluckylisp.com/blog/ blog atom feed 2026-07-16T01:55:03+00:00 https://github.com/luckless-wizard/ganzu-gikoru wizard https://unluckylisp.com/blog/ https://unluckylisp.com/blog/NEWCONTENT.org MY DAY WENT LIKE 2026-07-15T21:48:46-04:00 2026-07-15T21:48:46-04:00 Yo, man, man, uh Bees ain't Bees and they ain't saying nothing
A hundred Bees can't tell me nothing
I beez in the trap, be-beez in the trap
I beez in the trap, be-beez in the trap
Bees ain't Bees and they ain't saying nothin'
A hundred Bees can't tell me nothin'
I beez in the trap, be-beez in the trap
I beez in the trap, be-beez (uh) in the trap
Man, I been did that, man, I been popped off
And if she ain't trying to give it up she get dropped off
Let me bust that U-ie, Bees bust that open
Might spend a couple thou' just to bust that open
Rip it off no joking
Like your name Hulk Hogan
BigaBee move weight in the South but live in Hoboken
Bees, I spit that crack, like I'm in that trap
So if you need a hit then I'm with that bat (baow)
Bees ain't shit and they ain't saying nothing
A hundred Bees can't tell me nothing
I beez in the trap, be-beez in the trap
I beez in the trap, be-beez in the trap

I don't know man, Bees is on your biscuit

YEAH SO MY DAY WAS ROUGH

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https://unluckylisp.com/blog/comms.org E-mailing in 2026 2026-07-13T16:39:18-04:00 2026-07-13T16:39:18-04:00 When it comes down to the best of the best digital communication systems in 2026: I find the best is e-mail actually. You can pick your platform and you can run it on just about any device without any real issue.

DeltaChat is a software that in the front-end appears to be a typical messenger app, but it in fact behind the scenes uses e-mail infrastructure along with OpenPGP, Autocrypt, and SecureJoin to provide secure, encrypted instant messaging. I like the desktop and mobile clients, and how they work well together. I just never really liked how alt tech clients handle push notifications. These apps seem to be poorly optimized and destroy batteries on mobile devices.

Then there is the cross-platform messaging like WhatsApp, Signal or Telegram. I think that these have their perks, but they just seem to lack the lightweight front-end that XMPP clients tend to have. XMPP as a protocol is really versatile and useful, but the clients that exist around it lack consistency (and the mobile clients suffer the same issues that DeltaChat encounters).

I can touch on other communications software, like Discord or other social media direct messaging/messengers, but I find the same flaws with those as I do with the big cross-platform messaging services.

I also miss the old school IM software of the late 90s and 2000s too. Software, even if it looked kinda bulky and/or boring, was a bit more enterprise-ready than even some of the enterprise communications systems that exist today (Teams, Zoom, etc). I feel like MSN messenger had a lot more dependability in its UI than Teams' clunky-ness that I found even on Windows.

IRC is cool too, but not really sure why I'd want to check on idle village on my phone too.

And then we can talk about SMS: where the Blue vs Green clash. That has got better over the years, from what I hear, but most of the world tends to just use WhatsApp or other cross-platform to alleviate the clash of different devices. Of course, another issue is that I think only the Apple ecosystem really handles SMS across all types of devices well.

When all is put aside, it just seems that e-mail inevitably is preferable to me. Many different e-mail clients exist, so doesn't really matter what you want to use or what I want to use. And it just seems that it can built upon further and further. (DeltaChat shows us a potential use/extension of e-mail) Only flaw I can find in e-mail is that self-hosting can be a bit of an ordeal to optimize, and a lot of bigger hosting structures (Outlook, iCloud, Google, etc.) kind of monopolize the "trusted" space. If Gmail becomes ubiquitous with e-mail, then I think that would be a sad day (even though the service would be more dependable than others). I don't see that day happening though, because e-mail centralization is just more of a convenience rather than a necessity or social pressure.

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https://unluckylisp.com/blog/waste-of-time-2.org Waste of time 2 2026-07-03T08:26:37-04:00 2026-07-03T08:26:37-04:00 I think that time goes on, and we don't really control what we do with it. The best we can do is manage a system in which we make the most of it, and with a shift in perspective: we can efficiently make the best of the time we are given in each moment to the next moment.

It is still important to have discourses about time management and asking ourselves if we are wasting our time. It still stands the test of time to me, that having said discourses are wasteful or not.

Mistakes are part of learning, so I think most people just label mistakes as points of time in which they were wasting. Always good to learn from mistakes, and to keep moving forward.

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https://unluckylisp.com/blog/AI-hype.org AI Hype: Toolbar hellscape 2026 2026-06-27T14:47:10-04:00 2026-06-27T14:47:10-04:00 Image Generated by Claude

I remember the Internet dark age, where useless agents clogged the desktop and when I'd be pushed to, hopefully, download some service software toolbar so you could also use their features on a crappy web browser.

The internet really was not truly that interesting, lots of abandoned or incomplete pages, but it was generally made by humans. I think that it'd be rather closed-minded to refuse to use AI or AI tools, however I kind of see history repeating itself when I consider all the extensions that coding agents or chat clients want you to get for your browser, IDE, CLI, etc.

Funny that outside the centralized web: It kind of gives off small town or abandoned, ghost town vibes when you explore to pages like mine or others. Maybe some sites seem like humble, creative/crafts rooms in a house (rarely used because of the demanding schedule of a corporate-capitalist culture), where they sit next to all the socials that the creator has. (social media pages perhaps being like the frequently used rooms of the house that either need to look good for everyone to see or just don't get tended to at all, depending on the household's level to comfort or hygiene, etc.)

As technology (including AI) becomes ubiquitous, I think that discourses like these will meet the fluoride stare or just simply be "how backward." Definitely will be exciting to see what the landscape of AI will look like once the hype has settled. I'm sure lots of Linux nerds will submit and be openly using something that is accepted in their circles.

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https://unluckylisp.com/blog/getantgear.org Support for Autism Nature Trail! Get ANT gear now! 2026-06-15T22:31:38-04:00 2026-06-15T22:31:38-04:00 I had an awesome time at the Autism Nature Trail (ANT).

The ANT at Letchworth State Park is a first-of-its-kind, one-mile loop designed specifically for neurodivergent individuals and their families. It is next to the Humphrey Nature Center, the trail features interactive stations like the Music Circle, the Design/building Zone, and Cacoons to chill out in.

It takes a community to keep this incredible space clean, staffed, and fully accessible for everyone who needs it.

You can support the loop's ongoing mission directly by picking up official gear. Every purchase funds essential maintenance and inclusive programming.

Get your ANT gear now at GetAntGear.com!

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https://unluckylisp.com/blog/ending-linux-purism.org Ending Linux Purism for inclusion of macOS 2026-06-15T21:37:39-04:00 2026-06-15T21:37:39-04:00 I am a longtime Linux user, and I have tried many flavours over the years. I have found that with Linux, I am sort of bound to a distro that just works for whatever hardware I may have. I never really liked having to really be super-selective of whatever specific machine I needed to run a specific distro. That is not too much of an issue in modern Linux, however using Arch because of bleeding edge tech has still made it pretty clear to me that some things just do not change. I am a pretty happy camper on Arch Linux though, using an ASUS TUF gaming laptop from ~2022 era. I don't download too many packages, and I tend to workflow well with GNU Emacs. However, there are just some things that as a Student that I found incomplete and/or limiting.

Welcoming macOS and Apple products to my workflow has been a big part of how I can live in the world of Unix/like and still get on with my life. While macOS is proprietary, the underlying OS is still certified Unix to the core. I can carry over all of my preferred shell scripts and workflow easily to macOS (and not to mention, GNU Emacs is there as well). Setting up a full toolkit of applications with Homebrew is not too different than using pacman or yay really.

The Myth of the Walled Garden

The biggest misconception about macOS from the outside is that it feels like Windows. It does not. Because macOS is built on a certified Unix core, the muscle memory you develop on a Linux terminal transfers almost seamlessly.

The second you open a terminal emulator on a Mac, you are home. My custom shell scripts executed without a hitch. My entire development workflow felt instantly familiar. Even my absolute staple, GNU Emacs, runs beautifully as a native application.

Using Homebrew as a package manager bridges the gap so entirely that managing your toolkit on macOS feels remarkably similar to running pacman or yay on Arch. You are not trapped in a proprietary bubble; you are just using a different package manager on a stable Unix foundation.

Relinquishing the Fight

Linux, especially power-user friendly distros, is definitely unmatched for learning how an OS works. I love being able to tinker, as this is a delight and privilege that you get as a Linux user. The continuous maintenance can be challenging at times, or can conflict with conventional living sadly.

+-----------------------------------+
|     THE PRODUCTIVITY SPECTRUM     |
+-----------------------------------+
|        Arch Linux Workspace       |
|   - Infinite UI "Ricing" Freedom  |
|   - Continuous Maintenance        |
|   - Learning Inner OS Functions   |
+-----------------------------------+
| Outcome: Endless Tinkering Delight|
+-----------------------------------+
                 ||
                 ||
                 \/
+-----------------------------------+
|          macOS Workspace          |
|   - Zero-Friction Flow            |
|   - Rock-Solid Basis              |
|   - Out-of-the-Way UI             |
+-----------------------------------+
|       Outcome: Productivity       |
+-----------------------------------+

macOS is a system where you intentionally trade deep UI ricing for absolute predictability. Adding a macbook to my array of hardware was a good decision because I can get my tinker on with GNU Emacs, but remain productive as well. Having two separate PCs (a Linux laptop and a Macbook) really helps this nerd get things done. The hardware enthusiast within me really is warm and happy because I keep my mind open to exploring new machines.

I think that another thing I have always really commended Apple on is that they do just work, and that the package of Apple programs work so well. Less is more. They can be so simple, but they are slick and efficient. I think as a student, that it is important to have not only dependable hardware but also software that can go with it.

The Gaming Laptop Dilemma

I find that lugging around a gaming laptop (that came with faulty Windows 11) is not exactly the way to go if you want optimized workflow and ease of use. The gaming laptop dilemma is that it is less of a laptop and less of a gaming device. Even in 2026, gaming laptops can be redundant. I do like the hardware in my ASUS, but it is entirely unnecessary as I don't even game all that often on here, being the owner of multiple handheld devices.

Something that I really prefer in a portable workflow is a lightweight setup. Optimal workflow looks like using a Macbook and an iPad via Sidecar, and then putting both devices back in the backpack as if it was nothing.

+-----------------------------------+
|            MACBOOK NEO            |
|        (Primary Workspace)        |
+-----------------------------------+
|  [GNU Emacs]    [Terminal Shell]  |
|  Local Coding   Active Scripting  |
+-----------------------------------+
                 ||
                 || Sidecar
                 \/
+-----------------------------------+
|               IPAD                |
|       (Secondary Display)         |
+-----------------------------------+
|  [Textbooks/PDFs]  [Documentation]|
|  Reading Space     Live Previews  |
+-----------------------------------+

Additionally, these devices together in my backpack do not weigh nearly as much as a gaming laptop along with its charging brick. Interactivity between devices is something that Apple does a lot better than any other. As a student, I don't necessarily need a super-computer or even x86 on the go. ARM can get me through the day, and having multiple ARM devices assures that I don't have to be dependent on a phone. Pecking at the keyboard on there is a headache, as well as trying to read textbooks.

Best of Both Worlds

Commending Apple and macOS is not a surrender of Linux as an identity. I think that my desktop (or at this point, my gaming laptop) is a fun, open sandbox for customization, tinkering, and experimentation. When I step away from this machine, I enjoy the ability to be mobile and ready to go.

Machine Primary Purpose Environment Style
ASUS TUF (Linux Laptop) Sandbox, Customization, Experiment Bleeding-Edge open system
MacBook (Apple Ecosystem) On-the-go Engine, Dual Screen Fluid, Mobile, Predictable

I think the OS war no longer truly exists, and holding on to that holds us back from being able to embrace the best in each piece of technology. Picking the best tools available is how I get things done. Being willing to shift my perspective is how I can combat resisting the change that is necessary to move forward.

It is not impossible to just use Linux or other Unix/like out there. However if I find myself making my life harder when I know there is a more optimal approach, then I know it is best to find a solution. Logical and real-world thinking truly are a big part of how I can move forward soundly as a human. You can look out for all the tech reviews out there, if you are interested, but this is just me welcoming all Unix/like in my life.

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https://unluckylisp.com/blog/prison-pinochle.org Prison Pinochle 2026-05-13T18:01:45-04:00 2026-05-13T18:01:45-04:00 This is not a guide on the fundamentals of Pinochle, but a resource for how Prison Pinochle is structured and scored.

Prison Pinochle is a strong-hand variant of double-deck Pinochle (80 cards, shave all 9s).

  • Minimum bid: 60 (sometimes 65)
  • Deck: 80 cards — each rank appears 16 times (4 of each card per suit)
  • Emphasis on strong hands; weak hands rarely make the minimum bid
  • 3–4 players recommended

3-player: Each player is dealt 25 cards, 5 remain as kitty for the highest bidder. (Can also run 4 players with dealer sitting out — more skill-based, preferred for competitive play.)

4-player: Partners Pinochle, each player dealt 20 cards. More lightweight and fun; luck of the deal is a factor.

Tricks

Each card has a simplified point value:

Card Points
Ace (A) 3
Ten (10) 2
King (K) 1
Queen (Q) 0
Jack (J) 0
Last trick 1

Total tricks: 97

Meld

Meld scores are simplified to emphasize strong hands. Note: 1 ≤ N ≤ 4.

Runs

  • Run in trump (A-10-K-Q-J): 15 points
  • Double run: 150 points
  • Triple run: 300 points
  • All trump wins automatically

Marriages

  • Marriage in trump: N × 4 points
  • Marriage off-suit: N × 2 points

Pinochle (Q♠ + J♦)

  • N × 4 points

Aces Around — N × 10 points

Kings Around — N × 8 points

Queens Around — N × 6 points

Jacks Around — N × 4 points

Bidding

  • Only strong hands should bid
  • Typical requirements: 25–40 expected trick points; 20+ meld
  • Weak or average hands typically cannot safely make the minimum bid of 60

Strategy

  • Control of trump is crucial for winning tricks
  • Meld combos — especially runs and aces around — are critical for reaching minimum
  • Pass with weak hands
  • Soft sets and hard sets are part of the normal flow; most hands are never played
  • Bidding for the kitty is possible, but the format rewards shrewd tactics over gambling
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https://unluckylisp.com/blog/waste-of-time.org Waste of time 2026-05-12T19:39:26-04:00 2026-05-12T19:39:26-04:00 Is this a waste of time? This is something I ask myself a lot. I mostly feel this way about work and education.

If a human lifetime in USA is ~2.2 billion seconds, does that make me a billionaire in terms of life? How many seconds of that do I really get to enjoy life? Is life about enjoying it every moment I am awake?

I don't have a lot of the answers to these questions, but I know I've done some meditation and reflection posts in the past. I even have talked about projects and all sorts of things, in which some have actually been achieved without me notifying or posting them. I guess I have been working hard and being productive, but is it a waste of time? Is it just my perspective that makes me question that even? I am unsure, but I know that I'd love more time to enjoy hobbies in the ways I'd like to. I get to be of service to others around me, by utilizing my understanding and skills. It is great to give back to others and the community. I guess I'm perpetually in deep thought. Maybe being a deep thinker is a waste of time!

Well, I figured that this was a thought that was on my mind. I've got time to ponder on this (hopefully that is not a waste of time).

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https://unluckylisp.com/blog/fun-news-for-future-prospects.org Fun news for future prospects 2026-03-12T22:05:35-04:00 2026-03-12T22:05:35-04:00 Life as a full-time student is real busy. Not to mention work and all the other fun stuff as a non-traditional scholar (I am not out of high school or doing this for my parents or at all in early adulthood). Being a career academic is non-conventional, but that is really what keeps me going in this struggle. (School should not be a business or a means to make money, but should instead be to gather knowledge and bring a collective of intelligent minds together… If only, if only.)

web game project

I am in the progress of making a barebones, simple webgame. This will be, perhaps, adapted into a much bigger project. I really like tactical, turn-based games, and I really enjoy battletech and other older minis games. So, I really look forward to building an RPG that is multi-player, but not necessarily on a global/wide scale. I want to incorporate some of the graphics from smaller programs into this game. I might be expanding currently existing projects in order to generate graphics more effectively for the game. Procedural generation will play a role in this, for sure.

emacs config (again) uploaded to github

I uploaded my emacs config, again. I just moved everything to ~/.emacs.d and used .gitignore rather than have to manually update a separate repo. Trying to keep up my gitfoo. I might even run a git server here, for some stuff if projects get big enough and need to just be legitimized, personal hosted or whatever. new repo here

image board project

this might not be touched until Summer. I do want to do imageboard software, expanding on the textboard software I already wrote. Maybe I'll do it in a different language this time, who knows.

ongoing maintenance

I want to expand the site, and add to the databases and resources. It is a work in progress, and not necessarily a priority right now. I would love to add more games/board games to the database, as I've been playing cards more (poker, mainly).

might go crazy if i don't do more 8-bit music but will be awhile for that, would love to get some hardware for music too

speaks for itself. I don't know if this is going to be a reality anytime soon. Ambient tunes and stuff to relate to the game project seem more do-able.

real life and meditation are going great

I meditate when I can, which should really be everyday. It is a practice.

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https://unluckylisp.com/blog/reflection-4.org My Brief Meditation at Temple 2026-01-30T22:27:52-05:00 2026-01-30T22:27:52-05:00 https://unluckylisp.com/blog/reflection-3.org Untitled Thoughts Reflection 2026-01-22T00:59:31-05:00 2026-01-22T00:59:31-05:00 https://unluckylisp.com/blog/reflection-2.org Reflections during Yuletide 2025-12-25T10:51:28-05:00 2025-12-25T10:51:28-05:00 https://unluckylisp.com/blog/pkmnromhacks1.org Some of the Pokemon romhacks I enjoy, pt. 1 2025-12-17T08:43:01-05:00 2025-12-17T08:43:01-05:00 I've been a fan of Pokemon since its inception, and I still enjoy the videos games a lot. The only thing is that the mainline series and other releases in recent years seem to be lacking compared to the older generations. Game Freak tends to take one step forward and two steps backward when they release a Pokemon game. These were already easy to play RPGs, but now they are just streamlined completely.

Nonetheless, the remedy for fans that want a decent and balanced RPG out of Pokemon in 2025 is Romhacks (and also fan games)! I won't go into too much depth on these romhacks, as this is more to catalog or promote some of the romhacks I've been enjoying. I may or may not go extensively into reviewing specific romhacks in the future though.

Here are some of the Romhacks that have kept me satisfied as a Pokemon fan:


Pokemon Crystal Legacy - https://www.romhacking.net/hacks/8134/

Pokemon Crystal is probably my favorite Pokemon title, and it just celebrated its 25th anniversary (released JP 14. December 2000). This romhack is faithful to the original Pokemon Crystal, with QoL updates (running shoes, for one), single-player-ified (trade mons have alternatives for evolution), and also overall balancing to make the experience more of a challenge (Kanto region trainers got tremendously boosted!).

Overall, I really enjoyed this romhack. This is definitely the way to play Pokemon Crystal in 2025.


Pokemon Crystal Clear - https://shockslayer.com/crystal-clear/

This is Pokemon Crystal if it was open-world/zone. You can choose from many different starters (I believe even import your own if you prefer), pick your region and town to start in, and also customize your avatar (you can even import your own). There is a lot of addition content, and this is regularly updated. It has QoL and the typical updates that allow for you to complete the dex without the need to trade with another gameboy.

If you love Pokemon Crystal, but want something different and new, then this is the one to play.


Pokemon Run&Bun (emerald hack) - https://www.pokecommunity.com/threads/pok%C3%A9mon-run-bun-v1-07.493223/

I play v1.07, and I believe this is regularly updated on their discord server. I don't care to update just yet because I'm still in the middle of a playthrough. This is basically Pokemon Emerald difficulty hack with Pokemon up to Gen VIII obtainable. (and of course, there is QoL) Every route is revamped with different mons to catch. Basically the point of this title is that you are "just another trainer" and each battle will present challenges. There is definitely a need to balance between grinding and strategizing. Later in the game, grinding alone will barely be enough, if at all.

If you like Pokemon META and want to play a title that gives you a fair challenge, then I recommend this one.


BONUS - Poke Wilds - https://www.pokewilds.com/

Not a romhack, but a fan game! A game I play on my steam deck once and awhile is PokeWilds. It is basically minecraft meets pokemon. Generation II style/graphics.

For the creative/survival gamer that also likes RPGs.


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https://unluckylisp.com/blog/my-emacs-config-2025.org Akai's GNU Emacs Config 2025-11-21T19:50:21-05:00 2025-11-21T19:50:21-05:00 Upon request, I have made my emacs configuration files available. https://github.com/andrewmetzner/akai-emacs-config

I am open to suggestions too. Send me your config if you prefer too.

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https://unluckylisp.com/blog/reflection-1.org Reflection on digital era & free software: Foucaultian-style discourse 2025-10-16T02:22:56-04:00 2025-10-16T02:22:56-04:00 The contemporary subject, the world, the user, myself – bound by the very technologies it seeks to escape – finds itself caught in a paradox, perpetually spiraling within a system of control that it simultaneously seeks to resist. At the heart of this struggle lies a fundamental tension between autonomy and the inescapable nexus of data, surveillance, and the growing ubiquity of proprietary systems. The drive to reclaim privacy, to sever oneself from the web of digital control, becomes an act of subversion against a system that, nonetheless, persists in shaping every facet of existence. In this way, the pursuit of freedom through technological autonomy is inseparable from the mechanisms that bind us, such that any effort to transcend them is not only futile, but complicit in the very structures of power it seeks to disrupt.

The discourse surrounding Free and Open Source Software emerges within this framework as an ideological struggle – one that seeks to challenge the hegemony of proprietary software. It proclaims the autonomy of the user, advocating for transparency, for the user’s right to control their tools, their data, and their digital existence. Yet, as we attempt to align our practices with these values, we are confronted with a critical question: what does it mean to be free within a system that is, by its very nature, structured around the exchange of personal data?

Indeed, the power structures inherent in data-driven technologies extend beyond the boundaries of any particular software or operating system. The very act of opting out – the rejection of proprietary systems – places the individual in a position of resistance, but also complicates this resistance. It is, in fact, the individual’s participation in the economy of digital data that establishes them as a subject, for to abstain entirely is not a mere act of choice, but a refusal of the socio-technological systems that govern everyday life. Thus, even the rejection of proprietary systems requires an engagement with the very mechanisms of power that we aim to critique. The struggle for privacy, then, becomes a negotiation within an ecosystem that forces the individual into an interminable cycle of adaptation.

It is crucial to understand that the resistance to big tech and proprietary software cannot be disentangled from the fundamental structures of control that govern the modern condition. The notion that individual efforts – be they personal or political – might alter the direction of technological development overlooks the historical reality of the digital economy: it is not simply a question of technological advancement, but of a deeply embedded system of power. The very technologies that enable our resistance are those that perpetuate the conditions of their own existence. We cannot simply remove ourselves from this system, as it is woven into the fabric of contemporary life.

In this light, the embrace of FOSS, or any attempt to disengage from big tech, must be viewed as an intervention within a larger matrix of power relations. To choose a moral standpoint, to live in opposition to the prevailing digital structures, is to simultaneously become an agent of that system. The tools of resistance – whether it is the act of using open-source software or the adoption of alternative communication channels – are no less implicated in the system of control.

The very decision to engage in activism, to make lifestyle choices rooted in moral imperatives, encourages contradiction. The claim to live ethically in a digital age is itself a construction – one that is always already framed by the systems of power it seeks to critique. To live within these systems, to participate in them, is to acknowledge the impossibility of fully escaping them. And yet, to choose to abstain, to reject these systems entirely, is not an act of purity, but a withdrawal into an idealized space that is equally constructed.

Thus, the challenge posed by our contemporary condition is not one of resistance alone. It is not simply a matter of choosing between digital freedom and digital servitude. The real question is what kind of subject is produced through the act of resistance, and whether this resistance – no matter how well-intentioned – might not merely reproduce the very conditions of digital serfdom it seeks to overthrow. The individual is perpetually trapped in this dialectic: to resist is to engage, to engage is to become part of the very systems one seeks to escape.

This ceaseless engagement (or circularity) with the structures of power, reveals the limits of individual autonomy in the digital age. In striving for privacy, for freedom from surveillance, we are not simply reclaiming agency; we are negotiating with a system of power that has already shaped us in its image. The question, then, is not whether the system can be changed, but whether our very efforts to change it are themselves part of the system. In the end, the human experience – messy, imperfect, and constrained by external forces – remains the last bastion of freedom, though even this is subject to the unseen currents of power that shape our desires and actions.

A discourse inspired by Foucault's: I. Discipline and Punish (1975) – highly recommended && II. The History of Sexuality, Volume I (1976)

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https://unluckylisp.com/blog/fitness-and-creatine.org Fitness and Creatine / supplement intake 2025-10-16T02:17:47-04:00 2025-10-16T02:17:47-04:00 I don't really like to take creatine, for a few reasons. I don't really prefer extra water weight as I prefer to make weight and remain lighter. I do think it can be constructive to use when strengh-training primarily, which is the regimen I've been primarily on now due to restrictions in time and lifestyle.

I recommend creatine monohydrate micronised, and I don't do more than 60-70 days for a cycle. I found that 90 days is redundant for my body-type (ectomorph). Everyone is different though, and goals with fitness may impact how we have to diet and cycle. I know some that cycle creatine for most of the year, taking possibly a month off.

For supplements in recent times, I've mostly been using (aside from protein) a decent pre-workout formula that includes creatine. The supplement includes: 333 mg Vitamin C, 40 mg Vitamin B3, 667 mcg Vitamin B6, 333 mcg Folic Acid (Folate), 47 mcg Vitamin B12, 27 mg Calcium, 2 g Beta-Alanine, Creatine Monohydrate 1 g, 1 g L-Arginine, 200 mg Natural Caffeine Anhydrous.

Essentially, this is like drinking a sports-style energy drink except with creatine in it. Creatine does help me through workouts when I do not desire to do them. The change of seasons and circumstances of life have made it difficult to stay focused, so I am thankful to have pre-workout with creatine. I do not do any more than 30-40 day cycles with this pre-workout, however. I don't like having too much dependence on caffeine after all. I found creatine by itself to be more than enough for pre-workout, however at the moment I do need an extra push and I found that in this pre-workout formula.

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https://unluckylisp.com/blog/persona5royal.org Persona 5 Royal (game review) 2025-09-01T21:48:19-04:00 2025-09-01T21:48:19-04:00 Positives:

  • Great JRPG dungeon-crawler and life-simulator game (one of the best of the genre)
  • Entertaining and stylish story narrative
  • Definitive edition of Persona 5
  • Contains a lot of QoL updates
  • More content
  • New "true" ending and 3rd semester story
  • Great dungeon-crawling
  • Awesome mechanics and features (very SMT-like)
  • Better utilization of the whole party/cast compared to previous installments

Neutral:

  • 100+ hours is generally the amount it takes to complete one playthrough
  • One of the more easily accessible titles of Persona (stream-lined)

Negatives:

  • Easy min-maxing
  • Sometimes falls guilty to "illusion of choice"
  • Dungeons were very easy for me to prepare for
  • Still not the best Persona or SMT title

I really love the SMT/Persona games. This is great way for players to re-explore Persona 5, and I think it is a good introductory title to Persona for the newcomer. I don't exactly think that this title challenged me as much as other installments of SMT/Persona or other JRPGs. I don't really recall any dungeon being too difficult to prepare for. After the first dungeon, it is really easy to min-max and complete dungeons in one in-game day. There's lots of options as well as perks that make my life easier. Building bonds with confidants really helps, and it is easier to manage between different party members. This title encourages you to really use every party member, and there are ways to get the most out of all of them. There still is META involved, but I had a blast changing up the party often as well as switching in the middle of battles. There were a few optional bosses that gave me a decent enough challenge, where having social links maxed out was really what saved me. (good dungeoneering that is dependent on careful decisions and maxing in simulator part of game)

As someone who previously played Persona 5, it was easy for me to play this game blind and figure out how to get the "true" ending. New Game+ has lots of cool content within it, and helps players get the "true" ending if they didn't get it on their first playthrough. That being said, it is a large climb just to get to the end of the game. (at least 100 hours) That can be good or bad for players. For me, I like the length of play, however it makes me really question when I'm going to revisit this game and do a NG+ run.

Persona 5 Royal is a great installment in the franchise. It is stylish and has lots of modern elements, as well as infuses SMT mechanics and has an amazing dungeon-crawling experience. For me, JRPGs, as well as most games, are all about finding the min-maxing. This game was very error-free and easy to min-max, so that makes it less exciting. The story and the stylish, entertaining narrative kept me going though. Like any Persona game, there is a great story and great concept here. I still think that Persona 4 Golden is the best, and that the characters and story have the most depth and made a lasting impression on me. Persona 5 Royal is not the best Persona game, but it is a great Persona game.

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https://unluckylisp.com/blog/gtd-with-org-mode-and-more.org GTD with Org Mode (and more!) 2025-08-19T17:35:00-04:00 2025-08-19T17:35:00-04:00 Part of my summer has been transferring and collecting all of my data onto GNU Emacs, for a multitude of reasons and purposes. One very important part of this wonderful program that I maximized use of is Org mode. I was using Org mode for awhile, to format documents and export to other formats. Using it as a note taker was another great use. What I underestimated was org-agenda and the ability to do Emacs calendar to a whole new level. Not only was I able to get an amazing scheduling tool, but this tool is so intuitive and in line with book Getting Things Done (GTD for short) by David Allen. GTD time management and workflows emphasize breaking down tasks, sequencing, organizing, as a means to, well, Get Things Done! It is amazing how compatible and well-built org-agenda is for this resolution of time management. I definitely recommend the read of this book as well as watching videos that may break it down even further.

GTD has been tremendously helpful in not replacing my habits or other time management methods, but rather it does so much to expand on it. I actually found that GTD was very intuitive and easy to get into. The book emphasizes comfortable work environments to maximize workflow. Org mode is, in my experience, the workflow that emulates GTD. There are a lot of agenda and calendar programs out there, but this beautiful program maximizes time management and allows me to actually accomplish tasks.

Using Org to creater headlines and many levels, as well as using [/] and [%] to track progress, makes scheduling and task/time management like I am managing a quest/side-quest menu in a video game. It is actually fun for me. There is a sense of celebration of accomplishment in Org mode. There is also a lack of overwhelming energy in adding TODO's, as I am organized in addition of tasks as well as managing ongoing and rainyday/wishful thinking tasks. For once, I can say that agenda-ing has become fun. Not just life-hack-fun, but genuine fun. Below is a short snippet of my configuration using org-agenda. All of my agenda org files are in ~/org and I have several files in this, which org-agenda makes it a breeze to keep track of.

;; A basic configuration for Agenda
(require 'org)

(add-hook 'org-mode-hook #'visual-line-mode)
(setq
 org-directory "~/org/"
 org-agenda-files (list org-directory)
 org-tags-column -60

 ;; TODO keywords and log settings
 org-todo-keywords '((sequence "TODO(t)" "WAIT(w!)" "|" "CANCEL(c!)" "DONE(d!)"))
 org-log-done 'time
 org-log-into-drawer t
 org-insert-heading-respect-content t
 org-M-RET-may-split-line '((default . nil))

 ;; Calendar mark settings
 org-hide-emphasis-markers nil
 calendar-mark-holidays-flag t)

;; Keybindings for Org
(global-set-key (kbd "C-c l") #'org-store-link)
(global-set-key (kbd "C-c a") #'org-agenda)
(global-set-key (kbd "C-c c") #'org-capture)

Another form of time management that I utilize is the pomodoro technique as well as block scheduling. Pomodoro and Block scheduling are made a lot easier because of Org mode. GTD helps me figure out which methods are most applicable for different projects. Pomodoro has been helpful for working on ongoing tasks, like studying or work-related tasks that have no real true end. Block scheduling has been helpful in mapping out very busy days, where there are a lot of places to be and no real room for time to spare. Block scheduling is made easy with org-agenda's formats. I use org-pomodoro on Emacs as my primary means for pomodoro timing. It is very useful as I can use my agenda files and also clock in how much time I spent on them. This is a very healthy way to task, as it encourages breaks and rewards yet also keeps your mind from wandering elsewhere. I have forked the org-pomodoro code to update it, as well as add more features to make this timer more integral with tracking with the quality features and also in principle to GTD.

This post was a mere reflection and promotion of Emacs and Org mode helping me get things done. The real heroes are elsewhere. Here are some resources to help, if you are interested in further reading.

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https://unluckylisp.com/blog/hello.org Hello! 2025-08-11T10:20:00-04:00 2025-08-11T10:20:00-04:00 Hello! This is a new beginning for a new blog. I have tags available for greater organization. I will cover a great range of topics, and so I hope this blog is easy to navigate overall. I prefer simple web design, and I prefer that this blog is mostly text. Anything else would just negate the purpose of journaling. Please follow the feed!

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